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Sidewalk

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Sidewalk

  • 3d modelling of middle-complexity hardsurface object (bycicle),
  • texturing process (substance painter) and texture baking,
  • particles distribution (blender),
  • creating trees of a custom shape with prcedural workflow (built-in sappling addon) and creating planar foliage for tree (branches with leafs)
  • and overall environment setup for a small scene.